![]() ![]() The Fighter squadron was changed to an Attack squadron:.The position of the ship in the Naval Base port was corrected.The action time of the Damage Control Party consumable was increased from 5 to 30 seconds, while fire resistance coefficient was increased to 0.8 on Hull (B).Minor corrections to the textures and geometry of the ship.The durability of the rudder on Hull (A) was reduced by 100 hit points.The appearance of the ship was improved using a special technology for improved rendering of thin elements.Manually attacking with squadrons was disabled for Tier IV and V aircraft carriers.Fighter ammunition was increased by 33%.The configuration of the initial air group was changed.Added to the game in Update 0.2.1 (Alpha).To use torpedo bombers perfectly, You must get the torpedo planes to within 4 seconds from the target to ensure the hit Her Aviation consists of the standard Rocket, Bomber and Torpedo Bomber complement.ĭue to the extremely poor accuracy of the bombers, rocket attack planes should be used as long as you have any left, as they are significantly better at actually hitting their target and deal quite decent damage. ![]() It is highly recommended to stay back and hide, or try and stay with the team. It does have four 127 mm cannons which will sink a heavily damaged destroyer on occasion, but their range is pitiful. The carrier itself starts with no AA armament whatsoever. Keep an eye on your map and start moving long before enemies get near detection range. If discovered, it can't get away from anything - not even battleships. Langley has the unfortunate distinction of being the slowest aircraft carrier in the game. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS". ![]()
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